Search found 284 matches

by Paul K
Fri Oct 18, 2019 10:24 am
Forum: Battle Reports
Topic: WW II: Escape the Falaise pocket
Replies: 1
Views: 83

WW II: Escape the Falaise pocket

This scenario gave the German players the task of enabling assets to escape from the Falaise pocket by crossing safely across the length of the table, edge to edge. The British players would have the task of stopping or destroying these assets. IMG_3666.JPG The Germans had a PAK 40 anti-tank gun and...
by Paul K
Tue Oct 15, 2019 8:55 am
Forum: Kallistra General
Topic: In search for the right miniature
Replies: 4
Views: 224

Re: In search for the right miniature

Hi Zoshakan, I've been scanning the H&H ranges trying to find the 'best fit' and I must admit that it has proved difficult to find a near match. Eastern European armoured infantry (H-3003) is one possibility, they have tunics covering their armour but have no cloaks. These could be added using model...
by Paul K
Wed Oct 09, 2019 9:08 pm
Forum: Battle Reports
Topic: H&HM Ottoman Turks v Romano British
Replies: 0
Views: 244

H&HM Ottoman Turks v Romano British

This game saw a 29 unit Romano-British army pitted against a 25 unit Ottoman army, both of which had 5 generals and one of these was a ‘hero general.’ The British army had the greater numbers and higher class of troops compared to the Ottomans’ greater mobility and shooting capabilities, by virtue o...
by Paul K
Fri Oct 04, 2019 9:31 am
Forum: Battle Reports
Topic: H&HM Romano British v Samurai
Replies: 0
Views: 293

H&HM Romano British v Samurai

This large 6 player game pitted a 29 unit Romano British army against a 27 unit Samurai of equal points and 5 Generals a piece. Andre, a non-playing club member placed all the terrain pieces and we diced for choice of armies, which players were on each side, first deployment and first move. The resu...
by Paul K
Thu Sep 19, 2019 8:10 pm
Forum: Battle Reports
Topic: Samurai (late) v 100 Years War French
Replies: 0
Views: 803

Samurai (late) v 100 Years War French

Following their very narrow victory over the Ottoman Turks in the previous game, we thought we would pitch the same French army against a late Samurai army. This would be a very different type of game with the strengths of both armies based on hand-to-hand combat and far less on missile shooting! Th...
by Paul K
Sat Sep 14, 2019 10:27 am
Forum: Kallistra's Hex Based Rules
Topic: Play testing Tony's Ancients adaptation of the Hordes and Heroes rules system
Replies: 8
Views: 2448

Re: Play testing Tony's Ancients adaptation of the Hordes and Heroes rules system

Hi Ratty, The availability of the H&H system as a free download drew the attention of many ancients players. Tony, one of our club members has, driven by his passion for ancients, produced army lists and adaptations for a range of ancient armies. The reality is that any system that works for medieva...
by Paul K
Wed Sep 11, 2019 2:22 pm
Forum: Battle Reports
Topic: Ottoman Turks v Hundred years war French
Replies: 0
Views: 576

Ottoman Turks v Hundred years war French

This game pitted the mobile shooting power of the medieval Ottomans against the higher morale and tougher hand-to-hand combat abilities of the French HYW army. Both large armies were of equal points with 5 generals each. The Ottoman army of 28 units included 13 units of Sipahis and Akinci bow armed ...
by Paul K
Tue Aug 13, 2019 4:29 pm
Forum: Battle Reports
Topic: WW2 Town Assault
Replies: 0
Views: 736

WW2 Town Assault

The splendid town in this scenario has been built by Dave Mack and provided a superb context for this British infantry assault on this German held French town. Rules: Command Decision converted to hexes for greater speed and precision. The German defenders were occupying the various buildings, but t...
by Paul K
Mon Jul 22, 2019 10:54 am
Forum: Battle Reports
Topic: WW2 1944 Scenario
Replies: 1
Views: 782

WW2 1944 Scenario

This was a large club game using the hex-based adaptation of the Command Decision WWII rule set with all terrain and miniatures provided by Dave Mack from his extensive collection. In this scenario the German commanders were given the task of clearing the road which snaked across the battlefield of ...
by Paul K
Sun Jul 14, 2019 9:16 pm
Forum: Battle Reports
Topic: HH&HM Teutonic Order v WOTR Yorkist 4 armies scenario.
Replies: 0
Views: 793

HH&HM Teutonic Order v WOTR Yorkist 4 armies scenario.

Four armies, each of 150 points including 2 generals. The Teutonic armies were identical in composition and so were the 2 WOTR Yorkist armies. The idea was to create a realistic scenario in which, after an initial consultation before deployment, the 2 commanders of each army must act independently t...