Search found 319 matches

by Paul K
Sat Feb 15, 2014 6:02 pm
Forum: Kallistra General
Topic: WW1 Workbench
Replies: 18
Views: 35029

Re: WW1 Workbench

The Belgian limbers will follow release of the French because they are so similar that that conversions rather than new sculpts will work well. We will look at the possibilities for Belgian cavalry when we have worked our way through the above list. Lots of new moulds to be made!
by Paul K
Sat Feb 15, 2014 5:49 pm
Forum: Kallistra General
Topic: WW1 Photos and Rules
Replies: 10
Views: 21398

Re: WW1 Photos and Rules

James and I revisited the wargame table to check out the effect of long range rifle fire on troops advancing in the open - despite the look on our faces it worked quite well with this time the French on the recieving end! We didn't bother to take the white boards down - didn't want to upset Sally :)
by Paul K
Mon Feb 10, 2014 2:32 pm
Forum: Modelling & Painting
Topic: WW1 French - 1914 Uniform
Replies: 9
Views: 21197

Re: WW1 French - 1914 Uniform

With our painted Marne game armies gathering in number, I recon the French uniforms. look the most striking, even if they were easily spotted by the Germans.
by Paul K
Mon Feb 10, 2014 2:24 pm
Forum: Kallistra General
Topic: Enquiring minds
Replies: 2
Views: 7753

Re: Enquiring minds

Good question. It looks to me like a type of horned rihno wearing plenty of armour!
by Paul K
Mon Feb 10, 2014 2:17 pm
Forum: Kallistra General
Topic: what height of trees work best for 12mm ?
Replies: 4
Views: 10323

Re: what height of trees work best for 12mm ?

Hi In a response to your tree question I've been measuring the various heights of the trees in my collection and can report that; the majority are 38mm or 50mm K&M trees, with connifers slightly taller which work really well with 12mm figures. In my humble opinion a mixture of different sizes looks ...
by Paul K
Thu Feb 06, 2014 7:59 pm
Forum: Kallistra General
Topic: early dark ages.. come on guys.....
Replies: 9
Views: 18106

Re: early dark ages.. come on guys.....

We have been asked to produce single figure packs of our dark age ranges by a good number of customers. I'm sure that a certain dark age rule set is behind this! As a reponse we will be making our Romano British, Saxon, Viking and Norman infantry packs avilable as single figures very shortly. This m...
by Paul K
Thu Jan 30, 2014 12:02 pm
Forum: Kallistra General
Topic: WW1 Photos and Rules
Replies: 10
Views: 21398

Re: WW1 Photos and Rules

Sure would welcome vital feedback once the first draft is available. The WW1 game mechanics were developed for a big Cambrai game some years back. The same chap who wrote this set is helping develop and write a more comprehensive updated version.
by Paul K
Tue Jan 28, 2014 2:07 pm
Forum: Other Hex Rules
Topic: ACW or other Horse and Musket rules?
Replies: 3
Views: 11781

Re: ACW or other Horse and Musket rules?

Hi,

Our group is currently working on AWI, ACW and Napoleonic hex based rules for use with hexon terrain. We aim to make them available when we've sorted out all the details - much play testing has already been done - I will keep folks informed as we progress!
by Paul K
Tue Jan 28, 2014 12:57 pm
Forum: Kallistra General
Topic: YouTube video - WW1
Replies: 4
Views: 11321

Re: YouTube video - WW1

Hi, The buildings are mostly N scale or 15mm which fit in really well with the12mm WW1. They have been collected mostly from bring and buy stalls at various shows over the past 10 years or so. I have 're-modelled' a lot of them to create the wrecked buildings that you see in the video. They were ver...
by Paul K
Tue Jan 28, 2014 12:14 pm
Forum: Kallistra's Hex Based Rules
Topic: Infantry flee/ pursuit movement query
Replies: 2
Views: 8151

Re: Infantry flee/ pursuit movement query

All troop types must follow up after combat- is this also true for better A or B class infantry? In a recent game I played with Saxons fighting a Romano British army, I formed an impenetrable (or so I thought!) shieldwall of advancing mighty Huscarls (A class troops). However, in one round only 1 u...