Khartoum

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chopperboydan
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Khartoum

Post by chopperboydan » Tue Jul 19, 2016 10:42 am

All this sunshine has inspired me to begin work on my next project. The sudan and first up will be the siege of Khartoum. Heres a few pics of the Nile so far......
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Norm
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Re: Khartoum

Post by Norm » Fri Jul 22, 2016 12:51 pm

That is a lovely transitional boundary you have going there

chopperboydan
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Re: Khartoum

Post by chopperboydan » Tue May 02, 2017 8:51 pm

some pics of my desert tiles using the unflocked Hexon with a good sanding and quick paint job :)

got to make enough for my 12ft x 6 ft battlefield now!
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Norm
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Re: Khartoum

Post by Norm » Thu May 04, 2017 11:13 am

Now that is very nice, just enough texture to be aesthetically pleasing while remaining functional.

chopperboydan
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Re: Khartoum

Post by chopperboydan » Thu May 04, 2017 4:08 pm

Cheers Norm, yes that's always the thing when creating functional war-gaming scenery rather than a diorama. Need to lighten it up a bit as it's a little dark but happy with the end result, just got to make 83 more now!! :/
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chopperboydan
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Re: Khartoum

Post by chopperboydan » Wed May 10, 2017 11:28 am

The first of the palm trees based on a single rough ground Hexon piece :)
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Norm
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Re: Khartoum

Post by Norm » Wed May 10, 2017 3:59 pm

very impressive.

chopperboydan
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Re: Khartoum

Post by chopperboydan » Fri May 12, 2017 4:27 pm

Cheers Norm here are some ditch sections I'm working on with a barbed wire entanglement to slow the dervish hordes down
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Norm
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Re: Khartoum

Post by Norm » Sun May 14, 2017 5:33 am

Is that the pre-formed Kallistra road / stream tile, or have you made your own up from a blank template?

chopperboydan
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Re: Khartoum

Post by chopperboydan » Sun May 14, 2017 8:08 am

thats the one Norm yes just a plain un-flocked brown stream section :)

here are some 15mm buildings I have based up ready on the Hexon templates, makes it easy to quickly place down anywhere on the base tiles :)
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