Unit facing change

Discussions about Kallistra's Hex Based Rules
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Posts: 5
Joined: Wed Mar 04, 2020 4:15 pm

Unit facing change

Post by julias666 » Sat Sep 26, 2020 11:40 am

hello , tommorow is big day for us, we will have our first game of HHM, but i dont clearly understand the unit facing.
I can change unit facing direction by 1 point or side for free.
Can i turn more, but for some cost ? for example three sides etc. ? or the unit is only allowed to turn 1 point or side , but for free ?
thanks for reply

Posts: 159
Joined: Sat Jan 04, 2014 8:42 pm

Re: Unit facing change

Post by Ratty » Sat Sep 26, 2020 7:17 pm

You are correct about the free change of facing. If you wish to rotate a unit further than the free allowance, then it costs a movement point. Remember also missile troops, artillery, etc can turn for free to enable shooting. Infantry, and only infantry, can also move one hex sideways or backwards. A or B class infantry can also move a hex backwards when engaged in melee (has to be melee!), although the enemy unit they are moving away from has the choice to follow and remain in contact and maintain the melee.

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